Market of Freedonia
Welcome to Freedonia. It is October, 1918. You live with your family in a small, rural Freedonian town, and you lead a normal life. However, as the Great War comes to a close across the sea, you hear rumours that a deadly sickness has arrived on the continent. It is a time of change, and you need to be ready to adapt if you are to take care of your family.
Controls:
WASD to Move
E to Interact
Click on Buttons
Notes:
- Please download the pc version (win). the webgl version seems not happy about using fmod. (also we are aware of the compression format error and we'll update the build)
- Game made in 72 hours for the Extra credit jam 2020 with the Theme "Take Care".
Game Jam Challenges:
- Extra Historian
- Extra Distance
Credits:
ReaperScarl - Design and Programming (@Frank6893)
Eirreann - Design and Programming (@IainSkaggs)
Abhilash - Art
ClarrisGaming - Music and SFX
UPDATES:
Version 0.0.2
- Various bug Fixes, like the timer, the npc, etc.
- Added some images where were still placeholders, like the member talking sprites and the list background sprites
- Added the sound effects that couldn't be integrated in time
- The webgl should now work too, with the compression format disable and the audio working with FMOD too. (at least, it worked using mozilla)
- Given a visual feedback on which ones are sick, but only in specific moments
Status | Released |
Platforms | HTML5, Windows |
Authors | reaperScarl, ClarrisGaming, Iain (Eirreann) |
Genre | Survival |
Tags | 2D |
Install instructions
To Install:
Download -> Extract -> Run "Market of Freedonia.exe"
Comments
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Looks like I ran into a bug that made the timer hop to random intervals going from 2:14 to 0:05 to 3:28 to 0:14. But the game was a lot of fun, I felt a little anxious watching the other shoppers grab items that I needed! I love the look of the characters. Great job!
What an apt and adorable little game, fairly short but very sweet! Gameplay and controls are very responsive, had no bother or bugs from this. The final shopping list I had required zero items, which led to the final cutscene playing out shortly after the round began (don't know if the shopping lists are randomised, or if this was meant to happen?) The music and SFX sound great, really ties the theme of the game and era together and makes it feel more realistic. All-in-all a fun little game!
Thank you very much for playing 😊! Yeah, there are a few bugs on the timer and the last day. I might have forgotten a few variables to setup and so the last day had no relative asking for stuff 😅. In my defence, we had some problems and I could start playtesting the whole experience only 15 minutes before the end of submission time. Bug fixes are coming tho.
Have you tried turning off compression in WebGL Player Settings? Our group had the exact same issue when we tried to export to WebGL, it would just get stuck at 90% while embedded in any page.
i'll definely check that out when the jam is over